Feature #108

Prepare scenes for Sunflower movie projects

Added by jbk over 6 years ago. Updated over 3 years ago.

Status:ClosedStart date:01/04/2011
Priority:NormalDue date:
Assignee:jbk% Done:

100%

Category:AdministrationEstimated time:30.00 hours
Target version:v0.3s - Sunflower

Description

Scenes need to be created and tested


Related issues

Duplicated by Renderfarming.net - BURP - Feature #98: Prepare chart of scene memory usage for Sunflower release... Closed 10/23/2010

History

#1 Updated by jbk over 6 years ago

A Scene 1.1:
  • Focus: 10.24BU
  • Virtual planes: 3.5-700BU
  • Separation 0.065BU
  • Fov target: 35.49, actual: 35.882
  • Renderwidth: 4040
  • Cropping Left: 40-4039
  • Cropping Right: 0-3999
  • Frames: 1-712.5 (1-713)
  • Size on disk: 6.5GB

Notes: Blur needs to be increased on 3 nodes as it is not relative to actual resolution.

Rendered

#2 Updated by jbk over 6 years ago

A Scene 1.2:
  • Focus: 3.56BU
  • Virtual Planes: 1.5-10BU
  • Separation: 0.06BU
  • Fov target: 56.14, actual: 56.892
  • Renderwidth: 4063
  • Cropping Left: 63-4062
  • Cropping Right: 0-3999
  • Frames 1-232.5 (1-233)
  • Size on disk: 5G

Notes: Blur needs to be increased on 1 node as it is not relative to actual resolution.

Rendered
Checked

#3 Updated by jbk over 6 years ago

A Scene 1.3:
  • Focus: Start 2.75BU
  • Virtual planes: 1.3-85BU
  • Separation 0.027BU (high foreground and background separation
  • Fov target: 29.86, actual: 30.39
  • Renderwidth: 4074
  • Cropping Left: 74-4073
  • Cropping Right: 0-3999
  • Frames: 1-437.5 (1-438)
  • xSize on disk: ?

Notes:
1) Bird issues with rig. Requires update to 2.5x/2.6x or downgrade to 2.46 render clients. Will probably run this later.
2) 2 blur nodes need to be increased as they are not relative to screen coordinates.

Rendered

#4 Updated by jbk over 6 years ago

  • % Done changed from 0 to 10
A Scene 1.4:
  • Focus: Start 21BU, end: 14.3BU. Actual: 15BU
  • Virtual planes: 4-32BU
  • Separation 0.065BU
  • Fov target: 49.13, actual: 49.34
  • Renderwidth: 4019
  • Cropping Left: 19-4018
  • Cropping Right: 0-3999
  • Frames: 1-737.5 (1-738)
  • Size on disk: ?

Notes:
1) Stereo disparity at start, slowly getting better towards end
2) Slightly smaller stereo effect due to (1)
3) Blur needs to be increased on 4 nodes as it is not relative to actual resolution.

Rendered

This fades to 2.1 but not in the 3D version - where we probably need a slightly longer run to be able to match the music.

#5 Updated by jbk over 6 years ago

A Scene 2.1:
  • Focus: Start 3.7BU, end: 2.5BU. Actual: 2.6BU
  • Virtual planes: 2.1-4BU
  • Separation 0.065BU to 0.09BU estimate
  • Fov target: 49.13, actual: 50.309
  • Renderwidth: 4109
  • Cropping Left: 109-4108
  • Cropping Right: 0-3999
  • Frames: 167.5-1155 (1-1155)
  • xSize on disk: ?

Notes:
1) Blur needs to be increased on 1 node as it is not relative to actual resolution.
2) 02_01.exr (matte) needs to be packed with the file
3) 02_01.exr needs a resize-node to the absolute size of the scene
4) Rig issues on rabbit

Critique: Works well, no changes needed.

Rendered

This fades from 1.1 (but not in the 3D version)

#6 Updated by jbk over 6 years ago

A Scene 2.2:
  • Focus: 5.3BU
  • Virtual planes: 3.5-11BU
  • Separation 0.065BU to 0.1BU estimate
  • Fov target: 49.13, actual: 49.718
  • Renderwidth: 4054
  • Cropping Left: 54-4053
  • Cropping Right: 0-3999
  • Frames: 1-503
  • xSize on disk: ?

Notes:
1) Blur needs to be increased on 2 node as it is not relative to actual resolution.
2) rig issues on rabbit

Critique: Background looks like a plate
Resolution: None, it largely IS a plate

Rendered

#7 Updated by jbk over 6 years ago

A Scene 2.3:
  • Focus: 2.1BU~3BU
  • Virtual planes: 2-4BU
  • Separation 0.065BU
  • Fov target: 49.13, actual: 50.588
  • Renderwidth: 4135
  • Cropping Left: 135-4134
  • Cropping Right: 0-3999
  • Frames: 15-287.5 (1-290)
  • xSize on disk: ?

Notes:
1) Blur needs to be increased on 2 nodes as it is not relative to actual resolution.
2) Issues with the rabbit rig

Internal critique: Looks plain odd, needs to be redone.
Resolution: Move focus forward to avoid cutting with the edges of the screen

  • Focus: 2.1BU
  • Virtual planes: 2-12BU
  • Separation 0.025BU
  • Fov target: 49.13, actual: 49.692
  • Renderwidth: 4052
  • Cropping Left: 52-4051
  • Cropping Right: 0-3999
  • Frames: 15-287.5 (1-290)
  • xSize on disk: ?

Critique: Looks...odd. No comments, really.
Resolution: None, this shot is simply strange. It really hasn't got much depth to it, yet it contains elements that are near and elements that are far - this is hard to capture with the current camera setup.

Rendered

#8 Updated by jbk over 6 years ago

A Scene 2.4:
  • Focus: 3BU
  • Virtual planes: 2.7-6BU
  • Separation 0.065BU
  • Fov target: 29.86, actual: 31.015
  • Renderwidth: 4162
  • Cropping Left: 162-4161
  • Cropping Right: 0-3999
  • Frames: 1-187.5 (1-188)
  • xSize on disk: ?

Notes:
1) rig issues on rabbit

Critique: Slightly flat
Resolution: None

Rendered

#9 Updated by jbk over 6 years ago

A Scene 2.5, 2.8:
  • Focus: 7BU in the start, 0.5BU later
  • Virtual planes: 0.23-10BU
  • Separation 0.01BU (frog view)
  • Fov target: 58.46, actual: 59.326
  • Renderwidth: 4071
  • Cropping Left: 70-4171
  • Cropping Right: 0-3999
  • Frames: 7.5-490 (1-600)
  • xSize on disk: ?

Notes:
1) Focus is problematic

Critique: Looks pretty good, no changes needed.

Rendered

#10 Updated by jbk over 6 years ago

A Scene 2.6:
  • Focus: 3.28BU
  • Virtual planes: 2.3-25BU
  • Separation 0.065BU - 0.1BU
  • Fov target: 49.13, actual: 50.073
  • Renderwidth: 4087
  • Cropping Left: 87-4086
  • Cropping Right: 0-3999
  • Frames: 1-112.5 (1-113)
  • xSize on disk: ?

Notes:
1) Increase blur on 1 node (not relative)

Critique: Is fine

Rendered

#11 Updated by jbk over 6 years ago

A Scene 2.7:
  • Focus: 1.3BU
  • Virtual planes: 1.2-34BU
  • Separation 0.01BU (frog)
  • Fov target: 22.62, actual: 22.961
  • Renderwidth: 4062
  • Cropping Left: 62-4061
  • Cropping Right: 0-3999
  • Frames: 1-130
  • xSize on disk: ?

Notes:
1) Focus is problematic not able to get wide enough
2) Remove some DOF blur to compensate for 3D

Critique: Feels like 3 or 4 planes instead of real 3D
Idea: Render in two layers and mix?
Resolution: Try to move focus forward into the scene, increase 3D effect slightly, decrease DoF to 127.99, maxblur 5

  • Focus: 2.5BU
  • Virtual planes: 1.3-32BU
  • Separation 0.02BU (frog)
  • Fov target: 22.62, actual: 23.06
  • Renderwidth: 4080
  • Cropping Left: 80-4079
  • Cropping Right: 0-3999

Critique: Better. Still not super depth in the distant rabbit
Resolution: None

#12 Updated by jbk over 6 years ago

A Scene 3.1:
  • Focus: 2.5BU
  • Virtual planes: 1-6BU
  • Separation 0.04BU (avoid too many issues with foreground separation)
  • Fov target: 49.13, actual: 49.89
  • Renderwidth: 4070
  • Cropping Left: 70-4069
  • Cropping Right: 0-3999
  • Frames: 1-265
  • xSize on disk: ?

Notes:
1) 3 blur nodes need to be increased since they are not relative to the resolution
2) The curve path of the Curve object needs to be scaled along X with a factor 0.4 because it double-scales the time factor.
3) Contains 2 particle systems (for the wings)

Critique: Works very very well

Rendered

#13 Updated by jbk over 6 years ago

A Scene 3.2 and 3.4:
  • Focus: 9BU
  • Virtual planes: 5.7-15BU
  • Separation 0.08BU (slight hyperstereosis)
  • Fov target: 27.66, actual: 28.136
  • Renderwidth: 4072
  • Cropping Left: 72-4071
  • Cropping Right: 0-3999
  • Frames: 1-1125 (1-1180)
  • xSize on disk: ?

Notes:
1) 1 blur node
2) The linked DOF node does not need to be changed (it is already quite sharp)
3) The curve path of the Curve object needs to be scaled along X with a factor 0.4 because it double-scales the time factor.

Critique: Works well, rabbit slightly flat but environment stands out nicely

Rendered

#14 Updated by jbk over 6 years ago

A Scene 3.3:
  • Focus: 6BU
  • Virtual planes: 1-20BU
  • Separation 0.012BU (frog)
  • Fov target: 56.14, actual: 56.228
  • Renderwidth: 4007
  • Cropping Left: 7-4006
  • Cropping Right: 0-3999
  • Frames: 1-100
  • xSize on disk: ?

Notes:
1) Focus is a problem, foreground sticks out a bit. Use smaller eye sep to counter.

Critique: Looks flat
Resolution: None, too small a clip with too many issues.

Rendered

#15 Updated by jbk over 6 years ago

A Scene 3.5:
inspiration from 2.7
  • Focus: 2.6BU
  • Virtual planes: 1.35-32BU
  • Separation 0.02BU (frog)
  • Fov target: 22.62, actual: 23.044
  • Renderwidth: 4077
  • Cropping Left: 77-4076
  • Cropping Right: 0-3999
  • Frames: 1-250

Notes:
1) 1 blur node
2) decrease shared DoF to 127.99, maxblur 5

#16 Updated by jbk over 6 years ago

A Scene 3.6:
  • Focus: 4BU
  • Virtual planes: 2.8-41BU
  • Separation 0.04BU (to avoid issues with too high background separation)
  • Fov target: 32.44, actual: 32.97
  • Renderwidth: 4069
  • Cropping Left: 69-4068
  • Cropping Right: 0-3999
  • Frames: 1-525
  • xSize on disk: ?

Notes:
1) 2 blur nodes need to be changed because the blur is not relative
2) 1 linked DOF node needs to be sharpened
3) Issues with rig in 2.49b

Critique: Rabbit/butterfly is slightly flat, background has some depth to it but only to a certain distance
Resolution: Slightly increase separation distance, focus distance

  • Focus: 4.5BU
  • Virtual planes: 3.8-41BU
  • Separation 0.058BU (to avoid issues with too high background separation)
  • Fov target: 32.44, actual: 33.123
  • Renderwidth: 4079
  • Cropping Left: 79-4078
  • Cropping Right: 0-3999
  • Frames: 1-525 (1-560)
  • xSize on disk: ?

Rendered

#17 Updated by jbk over 6 years ago

A Scene 3.7:
  • Focus: 1.5BU
  • Virtual planes: 1.2-40BU
  • Separation 0.015BU (to avoid issues with too high foreground separation)
  • Fov target: 49.13, actual: 49.606
  • Renderwidth: 4044
  • Cropping Left: 44-4043
  • Cropping Right: 0-3999
  • Frames: 1-317.5 (1-318)
  • xSize on disk: ?

Notes:
1) No blur node needs to be changed
2) Issues with rig in 2.49b
3) Focus moves during the scene (follows rabbit first, then rodents)
4) Possibly requires matte file (or use the bottom part of the compositing - no this doesn't work)

Critique: Background seems flat
Resolution: None, it is flat.

#18 Updated by jbk over 6 years ago

A Scene 3.8:
  • Focus: 1.2BU
  • Virtual planes: 1.1-2.2BU
  • Separation 0.020BU (to avoid issues with too high background separation)
  • Fov target: 49.13, actual: 49.923
  • Renderwidth: 4073
  • Cropping Left: 73-4072
  • Cropping Right: 0-3999
  • Frames: 1-175
  • xSize on disk: ?

Notes:
1) 2 blur node needs to be changed because it is not relative to screen size.

Critique: Everything is weird
Resolution: Move focus into the scene a bit and increase stereo slightly

  • Focus: 1.4BU
  • Virtual planes: 1.1-2.2BU (to 22)
  • Separation 0.025BU (to avoid issues with too high background separation)
  • Fov target: 49.13, actual: 49.976
  • Renderwidth: 4078
  • Cropping Left: 78-4077
  • Cropping Right: 0-3999

Notes:
Same as above

Critique: Nothing was weird about the old one nor this one - very small difference too.
Resolution: Difference in glasses used for viewing may have caused this.

#19 Updated by jbk over 6 years ago

-- Unfinished --
A Scene 4.1:
  • Focus: 6.5BU
  • Virtual planes: 5.5-43BU
  • Separation 0.065BU
  • Fov target: 25.75, actual: 26.291
  • Renderwidth: 4087
  • Cropping Left: 87-4086
  • Cropping Right: 0-3999
  • Frames: 1-155
  • xSize on disk: ?

1) 1 defocus need to be sharpened, 1 does not
2) 3 blur nodes need to be increased since they are not relative to the resolution of the screen

Critique: This scene is identical to 4.3 but uses a different setup. Can be confusing.
Resolution: Use the same setup as 4.3

#20 Updated by jbk over 6 years ago

A Scene 4.2:
  • Focus: 3.7BU
  • Virtual planes: 2.5-30BU
  • Separation 0.038BU
  • Fov target: 32.44, actual: 32.985
  • Renderwidth: 4071
  • Cropping Left: 71-4070
  • Cropping Right: 0-3999
  • Frames: 1-205
  • xSize on disk: ?

1) 2 blur nodes need to be increased because they are not relative to screen resolution
2) 1 defocus node needs to be sharpened.

Issues: Wrong cam in rev1 .001 used in scene but not in comp
Resolution: Fix cam in 04.02.2

Critique: Works well

#21 Updated by jbk over 6 years ago

A Scene 4.3:
  • Focus: 5.3BU
  • Virtual planes: 2-7BU
  • Separation 0.030BU (to avoid issues with too high foreground separation when rabbit moves)
  • Fov target: 25.75, actual: 26.061
  • Renderwidth: 4050
  • Cropping Left: 50-4049
  • Cropping Right: 0-3999
  • Frames: 1-1170
  • xSize on disk: ?

Notes:
1) 2 blur nodes that need to be increased
2) 2 defocus nodes that need to be sharpened

Critique: Works well

Rendered

#22 Updated by jbk over 6 years ago

A Scene 5.1:
  • Focus: 16BU
  • Virtual planes: 15.5-26U
  • Separation 0.240BU (extra stereo for hyperstereosis effect)
  • Fov target: 39.15, actual: 39.904
  • Renderwidth: 4084
  • Cropping Left: 84-4083
  • Cropping Right: 0-3999
  • Frames: 30-190 (1-213)
  • xSize on disk: ?

Notes:
2) 1 defocus node needs to be sharpened

Critique: Works well

Rendered

#23 Updated by jbk over 6 years ago

A Scene 5.2:
  • Focus: 3BU
  • Virtual planes: 2.5-42U
  • Separation 0.034BU
  • Fov target: 39.15, actual: 39.724
  • Renderwidth: 4064
  • Cropping Left: 64-4063
  • Cropping Right: 0-3999
  • Frames: 1-415
  • xSize on disk: ?

Notes:
1) 1 blur node needs to be increased
2) 0 defocus nodes need to be sharpened even though 2 are present since they are already quite nice.
3) Franks layer contains flowers that need to be removed

Critique: Background feels flat, foreground works well, grass is not annoying.
Resolution: None, the background is at or around no parallax because it is so distant - this is natural.

Rendered

4) The nut needs sharpened constraint around frame 100 (original)

#24 Updated by jbk over 6 years ago

A Scene 5.3:
  • Focus: 7BU
  • Virtual planes: 5.5-128U
  • Separation 0.060BU
  • Fov target: 39.15, actual: 39.58
  • Renderwidth: 4048
  • Cropping Left: 48-4047
  • Cropping Right: 0-3999
  • Frames: 1-290
  • xSize on disk: ?

Notes:
1) 1 blur node needs to be increased
2) 1 defocus node needs to be sharpened

Critique: 3D works well on grass, rabbit seems flat.
Resolution: none.

Rendered

#25 Updated by jbk over 6 years ago

A Scene 5.4:
  • Focus: 3BU
  • Virtual planes: 2.5-42U
  • Separation 0.034BU
  • Fov target: 39.15, actual: 39.724
  • Renderwidth: 4064
  • Cropping Left: 64-4063
  • Cropping Right: 0-3999
  • Frames: 1-87.5 (1-88 or 1-100)
  • xSize on disk: ?

Notes:
1) 1 blur node needs to be increased
2) 0 of 2 defocus node needs to be sharpened because they are already pretty sharp

Rendered

#26 Updated by jbk over 6 years ago

A Scene 5.5:
  • Focus: 2.85BU
  • Virtual planes: 2.5-30 (2.5-270U)
  • Separation 0.042BU
  • Fov target: 39.15, actual: 39.895
  • Renderwidth: 4083
  • Cropping Left: 83-4082
  • Cropping Right: 0-3999
  • Frames: 1-60
  • xSize on disk: ?

Notes:
1) 1 blur node change (in the glow)

Critique: Somewhat flat but alright
Resolution: None, a lot of distance in the shot causes this effect

Rendered

#27 Updated by jbk over 6 years ago

A Scene 5.6:
  • Focus: 3BU
  • Virtual planes: 2.5-42U
  • Separation 0.034BU
  • Fov target: 39.15, actual: 39.724
  • Renderwidth: 4064
  • Cropping Left: 64-4063
  • Cropping Right: 0-3999
  • Frames: 1-175
  • xSize on disk: ?

Notes:
1) 1 blur node needs to be increased
2) 0 defocus nodes need to be sharpened even though 2 are present since they are already quite nice.
3) Franks layer contains flowers that need to be removed by remixing the compositing

#28 Updated by jbk over 6 years ago

A Scene 5.7:
  • Focus: 2.85BU
  • Virtual planes: 2.5-30 (2.5-270U)
  • Separation 0.042BU
  • Fov target: 39.15, actual: 39.895
  • Renderwidth: 4083
  • Cropping Left: 83-4082
  • Cropping Right: 0-3999
  • Frames: 1-107.5 (1-108)
  • xSize on disk: ?

Notes:
1) 1 node change: glow blur

Rendered

#29 Updated by jbk over 6 years ago

A Scene 5.8:
  • Focus: 3BU
  • Virtual planes: 2.5-42U
  • Separation 0.034BU
  • Fov target: 39.15, actual: 39.724
  • Renderwidth: 4064
  • Cropping Left: 64-4063
  • Cropping Right: 0-3999
  • Frames: 1-92.5 (1-93)
  • xSize on disk: ?

Notes:
1) 2 blur nodes need to be increased
2) 0 defocus nodes need to be sharpened even though 2 are present since they are already quite nice.
3) Franks layer contains flowers that need to be removed by remixing the compositing

#30 Updated by jbk over 6 years ago

A Scene 5.9:
  • Focus: 2.85BU
  • Virtual planes: 2.5-30 (2.5-270U)
  • Separation 0.042BU
  • Fov target: 39.15, actual: 39.895
  • Renderwidth: 4083
  • Cropping Left: 83-4082
  • Cropping Right: 0-3999
  • Frames: 17.5-410 (1-410)
  • xSize on disk: ?

Notes:
1) 1 node change (glow)

Critique: Somewhat flat but otherwise alright
Resolution: None, a lot of distance in the shot causes this effect.

Rendered

#31 Updated by jbk over 6 years ago

A Scene 5.10:
  • Focus: 3BU
  • Virtual planes: 2.5-42U
  • Separation 0.034BU
  • Fov target: 39.15, actual: 39.724
  • Renderwidth: 4064
  • Cropping Left: 64-4063
  • Cropping Right: 0-3999
  • Frames: 1-92.5 (1-120)
  • xSize on disk: ?

Notes:
1) 2 blur node needs to be increased
2) 0 defocus nodes need to be sharpened even though 2 are present since they are already quite nice.
3) Franks layer contains flowers that need to be removed by remixing the compositing or using special Blender fix

#32 Updated by jbk over 6 years ago

A Scene 5.11:
  • Focus: 5.5BU
  • Virtual planes: 4.9-42U
  • Separation 0.060BU
  • Fov target: 39.15, actual: 39.701
  • Renderwidth: 4061
  • Cropping Left: 61-4060
  • Cropping Right: 0-3999
  • Frames: 1-165
  • xSize on disk: ?

Notes:
1) 0 blur nodes need to be increased
2) 3 defocus nodes need to be sharpened even though 2 are present since they are already quite nice.

Critique: Rabbit is flat

#33 Updated by jbk over 6 years ago

A Scene 5.12:
  • Focus: 3BU
  • Virtual planes: 2.5-42U
  • Separation 0.034BU
  • Fov target: 39.15, actual: 39.724
  • Renderwidth: 4064
  • Cropping Left: 64-4063
  • Cropping Right: 0-3999
  • Frames: 1-327.5 (1-328)

Notes:
1) 2 blur node needs to be increased
2) 0 defocus nodes need to be sharpened even though 2 are present since they are already quite nice.
3) Franks layer contains flowers that need to be removed by remixing the compositing or using special Blender fix

#34 Updated by jbk over 6 years ago

A Scene 6.1, 6.3
  • Focus: 0.8BU
  • Virtual planes: 0.55-1.3U
  • Separation 0.018BU (frog view)
  • Fov target: 43.60, actual: 44.705
  • Renderwidth: 4112
  • Cropping Left: 112-4111
  • Cropping Right: 0-3999
  • Frames: 1-470 (1-525)

Notes:
1) 2 blur nodes need to be increased
2) Time node for glow needs to be time-scaled from 166-188 to 415-470

Rendered

A Scene 6.5:
  • Focus: 0.39BU
  • Virtual planes: 0.35-0.7U
  • Separation 0.010BU (frog view, closeup)
  • Fov target: 43.60, actual: 44.862
  • Renderwidth: 4118
  • Cropping Left: 118-4117
  • Cropping Right: 0-3999
  • Frames: 382-525

Critique: There's nothing in front of the screen
Resolution: None, there doesn't have to be anything there - it links to the next scene

#35 Updated by jbk over 6 years ago

A Scene 6.2:
  • Focus: 6.2BU
  • Virtual planes: 5-42U
  • Separation 0.060BU
  • Fov target: 39.15, actual: 39.634
  • Renderwidth: 4054
  • Cropping Left: 54-4053
  • Cropping Right: 0-3999
  • Frames: 1-187.5 (1-200 or 167)

Notes:
1) 1 blur node (glow) needs to be increased
2) 3 defocus nodes need to be sharpened
3) Cam02

Critique: Rabbit is a tiny bit flat but overall it looks nice

Rendered

A Scene 6.4, 6.6:
  • Focus: 2.4BU
  • Virtual planes: 1.5-42U
  • Separation 0.026BU
  • Fov target: 38, actual: 38.555 (huh? It's 45 degrees + 0.555 according to the .blend)
  • Renderwidth: 4063
  • Cropping Left: 63-4062
  • Cropping Right: 0-3999
  • Frames: 200-450

Notes:
1) Cam04
2) Moving lens size (offset by 0.555 degrees)

Rendered

-- Unfinished --
A Scene 6.8, 6.10:
  • Focus: 3.6BU
  • Virtual planes: 3-42U
  • Separation 0.042BU (closeup)
  • Fov target: 39.15, actual: 39.746
  • Renderwidth: 4066
  • Cropping Left: 66-4065
  • Cropping Right: 0-3999
  • Frames: 475-710 (450-725)

Notes: Cam08

Critique: Focus too far away, rabbit looks odd.
Resolution: Fix focus on rabbit face.

  • Focus: 3.5BU
  • Virtual planes: 3-42U
  • Separation 0.044BU (closeup)
  • Fov target: 39.15, actual: 39.791
  • Renderwidth: 4071
  • Cropping Left: 71-4070
  • Cropping Right: 0-3999
  • Frames: 475-710 (450-725)

Critique: Rabbit is good, grass is slightly odd but ok.

A Scene 6.14:
  • Focus: 2.6BU
  • Virtual planes: 2.2-42U
  • Separation 0.031BU (closeup)
  • Fov target: 39.15, actual: 39.755
  • Renderwidth: 4067
  • Cropping Left: 67-4066
  • Cropping Right: 0-3999
  • Frames: 725-775

Notes: Cam14

Rendered

A Scene 6.15:
Frames: 775-935
Notes: Identical to 6.2

#36 Updated by jbk over 6 years ago

A Scene 6.7:
  • Focus: 1.3BU
  • Virtual planes: 0.9-6-42U
  • Separation 0.020BU
  • Fov target: 35.49, actual: 36.286
  • Renderwidth: 4096
  • Cropping Left: 96-4095
  • Cropping Right: 0-3999
  • Frames: 1-260

Notes:
1) 1 blur node (glow) needs to be increased since it isn't relative to screen size.
2) 2 (1) DoF node needs to be sharpened
3) Focus is problematic - close objects and objects far away.

Critique: Foreground works fairly well but rodents in background and tree look somewhat flat.
Resolution: None, focus will start at front rodent. We don't have dynamic focus, so it stays there.

Rendered

#37 Updated by jbk over 6 years ago

A Scene 6.9:
Similar to 6.7
  • Frames: 1-92.5 (1-100)

Critique: Foreground works fairly well but rodents in background and tree look somewhat flat. Front rodent cuts with the screen edge.
Resolution: Same as for 6.7

Rendered

#38 Updated by jbk over 6 years ago

A Scene 6.11:
Similar to 6.7
  • Frames: 1-165

Notes:
1) Issue with camera - camera 6.11 is not properly linked but has a 6.9 instead

#39 Updated by jbk over 6 years ago

A Scene 6.12:
  • Focus: 4BU
  • Virtual planes: 2.5-6-42U
  • Separation 0.065BU
  • Fov target: 39.15, actual: 39.967
  • Renderwidth: 4091
  • Cropping Left: 91-4094
  • Cropping Right: 0-3999
  • Frames: 1-130

1) DOF nodes need to be sharpened
2) 1 blur node needs to be increased because it is not relative to screen size

Critique: Moving rodent looks flat, grass and front rodent looks good.

Rendered

#40 Updated by jbk over 6 years ago

A Scene 6.13:
Similar to 6.7
  • Frames: 1-402.5 (1-403)

1) 1 blur node needds to be increased since it is not relative to the screen size
2) Defocus is already quite sharp
3) Issue with camera - camera 6.13 is not properly linked but has a 6.9 instead

#41 Updated by jbk over 6 years ago

A Scene 7.1:
  • Focus: 10BU
  • Virtual planes: 4.5-25-42U
  • Separation 0.070BU (long distance shot)
  • Fov target: 43.60, actual: 43.948
  • Renderwidth: 4035
  • Cropping Left: 35-4034
  • Cropping Right: 0-3999
  • Frames: 20-165 (1-200)

1) 3 blur nodes need to be increased because they are not relative to the screen size
2) 1 defocus nodes need sharpening

Critique: Grass is good, the flying spheres lack a bit of 3D
Resolution: None, the spheres have motion blur and are on the zero parallax plane. This is to be expected.

#42 Updated by jbk over 6 years ago

A Scene 7.2:
  • Focus: 4.25BU
  • Virtual planes: 3.1-5.3-25U
  • Separation 0.055BU (long distance shot)
  • Fov target: 32.44, actual: 33.123
  • Renderwidth: 4089
  • Cropping Left: 89-4089
  • Cropping Right: 0-3999
  • Frames: 1-220 (1-500)

1) 1 of 2 blur nodes need to be increased since they are not relative to the screen size
2) 1 defocus node needs to be sharpened

Critique: Rabbit looks good, grass is a bit out of focus
Resolution: Widen the DoF to 125

#43 Updated by jbk over 6 years ago

A Scene 7.3:
  • Focus: 14.05
  • Virtual planes: 9-50
  • Separation 0.062BU (long distance shot)
  • Fov target: 18.18, actual: 18.426
  • Renderwidth: 4055
  • Cropping Left: 55-4054
  • Cropping Right: 0-3999
  • Frames: 1-152.5 (1-153)

1) 2 blur nodes that need to be increased
2) 0 defocus nodes need to be sharpened

Critique: Background looks a little blurry/odd. Grass is nice, the rodents are a bit billboard-like.
Resolution: None. The background cannot really be any sharper in the node view. It could be less misty but that would mess with the graphical decisions too much.

#44 Updated by jbk over 6 years ago

-- MISSING --
A Scene 7.4:
Some kind of government cover-up? What really happened here?

#45 Updated by jbk over 6 years ago

A Scene 7.5:
  • Focus: 3.7BU
  • Virtual planes: 2.7-25U
  • Separation 0.050BU (long distance shot)
  • Fov target: 32.44, actual: 33.154
  • Renderwidth: 4093
  • Cropping Left: 93-4092
  • Cropping Right: 0-3999
  • Frames: 1-575

1) 1 of 2 blur nodes need to be increased since they are not relative to the screen size
2) 1 defocus node needs to be sharpened

Critique: Rabbit is good, grass looks weird
Resolution: Widen DoF to 125

#46 Updated by jbk over 6 years ago

A Scene 7.6:
  • Focus: 20BU
  • Virtual planes: 10-42U
  • Separation 0.086BU (long distance shot)
  • Fov target: 27.66, actual: 27.89
  • Renderwidth: 4035
  • Cropping Left: 35-4034
  • Cropping Right: 0-3999
  • Frames: 1-87.5 (1-88)

1) 1 of 2 blur nodes need to be increased since they are not relative to screen size
2) No defocus nodes

Rendered

#47 Updated by jbk over 6 years ago

A Scene 8.1:
  • Focus: 4BU
  • Virtual planes: 3.4-14U
  • Separation 0.042BU
  • Fov target: 35.49, actual: 36.037
  • Renderwidth: 4066
  • Cropping Left: 66-4065
  • Cropping Right: 0-3999
  • Frames: 1-435

1) 3 blur nodes need to be increased since they are not relative to screen size
2) 1 defocus node needs to be sharpened

Critique: Good depth.

Rendered

#48 Updated by jbk over 6 years ago

A Scene 8.2a:
  • Focus: 3.5BU (from 3.34)
  • Virtual planes: 3-15U
  • Separation 0.019BU
  • Fov target: 15.19, actual: 15.493
  • Renderwidth: 4081
  • Cropping Left: 81-4082
  • Cropping Right: 0-3999
  • Frames: 1-75

1) 1 of 2 blur nodes need to be increased since they are not relative to screen size
2) 1 defocus node needs to be sharpened

Critique: Foreground has no depth (because or "and") background is blurred
Resolution: Decrease defocus to 110

A Scene 8.2b:
  • Focus: 3.333BU
  • Virtual planes: 2-14U
  • Separation 0.030BU
  • Fov target: 24.09, actual: 24.576
  • Renderwidth: 4084
  • Cropping Left: 84-4083
  • Cropping Right: 0-3999
  • Frames: 1-100 (1-120)

1) 1 of 2 blur nodes need to be increased since they are not relative to screen size
2) 2 defocus node needs to be sharpened

Critique: Foreground has almost no depth (because or "and") background is blurred
Resolution: Decrease background defocus to 127.99, maxblur 10. Decrease foreground defocus to 125, maxblur 11

#49 Updated by jbk over 6 years ago

A Scene 8.3:
  • Focus: 8.7BU (problematic because foreground is so close and real focus is so distance)
  • DOF 6.7 => 7.6
  • Move CAM back and UP
  • Virtual planes: 3.5-18U
  • Separation 0.050BU
  • Fov target: 29.86, actual: 30.169
  • Renderwidth: 4043
  • Cropping Left: 43-4042
  • Cropping Right: 0-3999
  • Frames: 1-100 (1-110)

1) 3 of 4 blur nodes need to be increased since they are not relative to screen size
2) 1 defocus node needs to be sharpened
3) z-mask needs to be increased in size to cover entire fov

Critique: Grass is going wild - possibly caused by red/cyan glasses. Otherwise nice depth.

Rendered

#50 Updated by jbk over 6 years ago

A Scene 8.4:
  • Focus: 1.9BU (problematic because foreground is so close and real focus is so distant)
  • Virtual planes: 1-20U
  • Separation 0.014BU
  • Fov target: 25.75, actual: 26.148
  • Renderwidth: 4064
  • Cropping Left: 64-4063
  • Cropping Right: 0-3999
  • Frames: 1-100

1) 1 of 1 blur nodes need to be increased since they are not relative to screen size
2) 2 of 2 defocus node needs to be sharpened
3) Issues with rig in 2.49b

Critique: Nice depth, except for background grass which looks like a plate.

Rendered

#51 Updated by jbk over 6 years ago

A Scene 8.5:
  • Focus: 4.6BU (moved slightly away to better capture the background too)
  • Virtual planes: 4-23U
  • Separation 0.052BU
  • Fov target: 25.75, actual: 26.365
  • Renderwidth: 4099
  • Cropping Left: 99-4098
  • Cropping Right: 0-3999
  • Frames: 1-100

1) 1 of 2 blur nodes need to be increased since they are not relative to screen size
2) 1 of 1 defocus node needs to be sharpened

Critique: Acceptable depth. Some few oddities which could be attributed to the red/cyan glasses.

Rendered

#52 Updated by jbk over 6 years ago

-- MISSING --
A Scene 8.6:
Queue the conspiracy theories

#53 Updated by jbk over 6 years ago

A Scene 8.7:
  • Focus: 1.1BU
  • Virtual planes: 1-2.3U
  • Separation 0.011BU (close up shot)
  • Fov target: 22.62, actual: 23.17
  • Renderwidth: 4100
  • Cropping Left: 100-4099
  • Cropping Right: 0-3999
  • Frames: 1-100

1) 1 of 1 blur nodes need to be increased since they are not relative to screen size
2) 3 of 3 defocus node needs to be sharpened
3) Matte must be included and scaled
4) Something is wrong with the cam setup: 8.7A is not 8.7A.001

A Scene 8.7B:
  • Focus: 3BU
  • Virtual planes: 2.5-15U
  • Separation 0.036BU (close up shot)
  • Fov target: 32.44, actual: 33.069
  • Renderwidth: 4082
  • Cropping Left: 82-4081
  • Cropping Right: 0-3999
  • Frames: 1-100

1) 2 of 3 blur nodes need to be increased since they are not relative to screen size
2) 1 of 1 defocus node needs to be sharpened

Critique: Good depth.

#54 Updated by jbk over 6 years ago

A Scene 8.8:
  • Focus:4BU
  • Virtual planes: 3.8-13BU
  • Separation 0.025BU (frog/zoom)
  • Fov target: 18.18, actual: 18.529
  • Renderwidth: 4078
  • Cropping Left: 78-4077
  • Cropping Right: 0-3999
  • Frames: 1-100
  • xSize on disk: ?

Notes:
1) No blur nodes

Critique: Fine. Tree looks weird.

Rendered

#55 Updated by jbk over 6 years ago

A Scene 8.9:
  • Focus: 4BU
  • Virtual planes: 3-15U
  • Separation 0.052BU
  • Fov target: 35.29, actual: 35.968
  • Renderwidth: 4082 (4081?)
  • Cropping Left: 82-4081
  • Cropping Right: 0-3999
  • Frames: 1-250

1) 5 of 5 blur nodes need to be increased since they are not relative to screen size
2) 1 of 1 defocus node needs to be sharpened

Critique: Rabbit is a little flat and the background seems somewhat layered. But the depth seems alright.

#56 Updated by jbk over 6 years ago

A Scene 8.10:
  • Focus: 5.5BU
  • Virtual planes: 3.8-20U
  • Separation 0.066BU (long range shot)
  • Fov target: 49.13, actual: 49.707
  • Renderwidth: 4053
  • Cropping Left: 53-4052
  • Cropping Right: 0-3999
  • Frames: 1-337.5 (1-338)

1) 4 of 4 blur nodes need to be increased since they are not relative to screen size
2) 2 of 2 defocus node needs to be sharpened

Rendered

#57 Updated by jbk over 6 years ago

A Scene 8.11A
  • Focus: 4.2BU (to get better depth)
  • Virtual planes: 3.5-20U
  • Separation 0.046BU (long range shot)
  • Fov target: 23.73, actual: 24.325
  • Renderwidth: 4104
  • Cropping Left: 104-4103
  • Cropping Right: 0-3999
  • Frames: 1-52.5 (1-150)

1) 2 of 3 blur nodes need to be increased since they are not relative to screen size
2) 2 of 2 defocus node needs to be sharpened

A Scene 8.11B:
  • Focus: 6.15BU
  • Virtual planes: 3.5-25U
  • Separation 0.064BU (long range shot)
  • Fov target: 49.13, actual: 49.627
  • Renderwidth: 4046
  • Cropping Left: 46-4045
  • Cropping Right: 0-3999
  • Frames: 52.5-150 (1-150)

1) Identical to above

Critique: Vine, rabbit and brush works well

#58 Updated by jbk over 6 years ago

A Scene 8.12:
  • Focus:2.8BU
  • Virtual planes: 1.8-7.5BU
  • Separation 0.020BU (frog/zoom)
  • Fov target: 21.32, actual: 21.716
  • Renderwidth: 4076
  • Cropping Left: 76-4075
  • Cropping Right: 0-3999
  • Frames: 5-127.5 (5-128)
  • xSize on disk: ?

Notes:

Rendered

#59 Updated by jbk over 6 years ago

A Scene 8.13:
  • Focus: 8.5BU
  • Virtual planes: 6.2-21U
  • Separation 0.065BU (normal distance)
  • Fov target: 27.66, actual: 28.069
  • Renderwidth: 4062
  • Cropping Left: 62-4061
  • Cropping Right: 0-3999
  • Frames: 1-107.5 (1-108)

1) 3 of 3 blur nodes need to be increased since they are not relative to screen size
2) 1 of 1 defocus node needs to be sharpened

Critique: Good but background feels slightly flat.
Resolution: None, background is a very small portion of the image

#60 Updated by jbk over 6 years ago

A Scene 8.14:
  • Focus: 9 (was 8.2BU, higher due to distance issues)
  • Virtual planes: 7-20 (30U)
  • Separation 0.056BU (slightly lower due to distance issues)
  • Fov target: 22.62, actual: 22.961
  • Renderwidth: 4062
  • Cropping Left: 62-4061
  • Cropping Right: 0-3999
  • Frames: 27.5-125 (1-125)

1) 5 of 5 blur nodes need to be increased since they are not relative to screen size
2) 1 of 1 defocus node needs to be sharpened

Critique: Really nice

#61 Updated by jbk over 6 years ago

A Scene 8.15:
  • Focus: 6 (this is where they end up, they start at 8.2)
  • Virtual planes: 3.9-8.26-109
  • Separation 0.061BU (slightly lower due to distance issues - even for a long distance shot)
  • Fov target: 35.49, actual: 36.021
  • Renderwidth: 4064
  • Cropping Left: 64-4063
  • Cropping Right: 0-3999
  • Frames: 1-450

1) 1 of 1 blur nodes need to be increased since they are not relative to screen size
2) 0 of 0 defocus node needs to be sharpened

Critique: Works well - especially the grass and trees

#62 Updated by jbk over 6 years ago

A Scene 8.16:
  • Focus: 1.12 (was 1.3 but changed slightly due to being very near to the cam)
  • Virtual planes: 0.3 arrowhead (0.2 during shot) - 15 distant trees (2.5 is the nearby trees)
  • Separation 0.01BU (much lower due to distance issues - very close up shot)
  • Fov target: 65.98, actual: 66.343
  • Renderwidth: 4028
  • Cropping Left: 28-4027
  • Cropping Right: 0-3999
  • Frames: 1-200

1) 5 of 5 blur nodes need to be increased since they are not relative to screen size
2) 2 of 2 defocus node needs to be sharpened

Critique: Works quite well - especially the arrow and bow

#63 Updated by jbk over 6 years ago

A Scene 8.17:
  • Focus:2.3BU
  • Virtual planes: 1.1-19BU
  • Separation 0.042BU (don't want to overdo it)
  • Fov target: 49.13, actual: 49.998
  • Renderwidth: 4080
  • Cropping Left: 80-4079
  • Cropping Right: 0-3999
  • Frames: 1-125 or 5-97.5 (5-98)
  • xSize on disk: ?

Notes:
1) Change blur on 4 nodes as they are not using relative sizes

Critique: Works well, hard to focus on end of arrow
Resolution: Slightly less separation, move focus slightly towards end of arrow.

A Scene 8.17 2nd try:
  • Focus:2.25BU
  • Virtual planes: 1.1-19BU
  • Separation 0.036BU (don't want to overdo it)
  • Fov target: 49.13, actual: 49.89
  • Renderwidth: 4070
  • Cropping Left: 70-4069
  • Cropping Right: 0-3999
  • Frames: 1-125 or 5-97.5 (5-98)
  • xSize on disk: ?

Rendered

#64 Updated by jbk over 6 years ago

A Scene 8.18:
Same scene as 8.16 but using different values because of fewer depth issues.
  • Focus: 1.39
  • Virtual planes: 0.51 bow - 15 distant trees (2.5 is the nearby trees)
  • Separation 0.015BU (much lower due to distance issues - very close up shot)
  • Fov target: 65.98, actual: 66.486
  • Renderwidth: 4039
  • Cropping Left: 39-4038
  • Cropping Right: 0-3999
  • Frames: 212.5-342.5 (212-342)

1) 5 of 5 blur nodes need to be increased since they are not relative to screen size
2) 2 of 2 defocus node needs to be sharpened

Critique: Bow works very well

#65 Updated by jbk over 6 years ago

A Scene 8.19:
  • Focus: 1.25 (is 1.1 but increasing slightly)
  • Virtual planes: 0.85 hand - 20 distant trees
  • Separation 0.009BU (much lower due to distance issues - very close up shot)
  • Fov target: 22.62, actual: 23.016
  • Renderwidth: 4072
  • Cropping Left: 72-4071
  • Cropping Right: 0-3999
  • Frames: 1-200

1) 1 of 1 blur nodes need to be increased since they are not relative to screen size
2) Matte must be included and scaled

Critique: The grass in front can be mildly disturbing in red/cyan view. Need to consider this when converting. The rest of the scene (rodents and trees and other grass) seems very nice.

#66 Updated by jbk over 6 years ago

A Scene 9.1:
  • Focus: 3.5BU
  • Virtual planes: 2.4-150BU (active area ends at 12.5)
  • Separation 0.045BU
  • Fov target: 49.13, actual: 49.735
  • Renderwidth: 4056
  • Cropping Left: 56-4054
  • Cropping Right: 0-3999
  • Frames: 1-302.5 (1-303)
  • xSize on disk: ?

Notes:
1) Issues with rig on tall rodent (Rinky) in 2.49b
2) No blur nodes need to be changed

#67 Updated by jbk over 6 years ago

A Scene 9.2:
  • Focus: 3BU
  • Virtual planes: 0-150BU (rodents start at 11 and go to 0.15 - root at 1.44)
  • Separation 0.048BU
  • Fov target: 49.13, actual: 49.89
  • Renderwidth: 4070
  • Cropping Left: 70-4060
  • Cropping Right: 0-3999
  • Frames: 1-187.5 (1-190)
  • xSize on disk: ?

Notes:
1) 1 of 1 defocus node needs to be decreased
2) 2 of 2 blur nodes need to be changed
3) Focus moves from far away to really close (Frank goes through the camera) - cannot capture this

Critique: Nothing too bad about this one. However, will probably need an animated version of it to judge if it works or not.

#68 Updated by jbk over 6 years ago

A Scene 9.3:
  • Focus: 4.2BU (tree)
  • Virtual planes: 2.4-24BU (branch - ground)
  • Separation 0.04BU
  • Fov target: 22.62, actual: 23.143
  • Renderwidth: 4095
  • Cropping Left: 95-4084
  • Cropping Right: 0-3999
  • Frames: 1-250 (1-260)
  • xSize on disk: ?

Notes:
1) 0 of 0 defocus node needs to be decreased
2) 4 of 4 blur nodes need to be changed. Branch and bunny ones need to be decreased
3) Same issues as 2.7 ("the tree watcher issue")
4) Tree branch is behind rabbit but rabbit is composited on top - creates weird parallax issue. Z-depth composition doesn't work because fur has alpha. Instead: Move the branch to same layer and take the hit from colour correction.

#69 Updated by jbk over 6 years ago

A Scene 9.4:
  • Focus: 3BU
  • Virtual planes: 2.35-17BU
  • Separation 0.054BU
  • Fov target: 35.49, actual: 36.427
  • Renderwidth: 4113
  • Cropping Left: 113-4112
  • Cropping Right: 0-3999
  • Frames: 1-115 (1-145)
  • xSize on disk: ?

Notes:
1) 2 of 2 defocus node needs to be decreased
2) 3 of 3 blur nodes need to be changed

Critique: Front grass may cause cyan issues. The background is slightly out of focus.
Resolution: Change depth of field slightly from 127.5 to 127.7 and blur on bg from 32 to 16.

#70 Updated by jbk over 6 years ago

A Scene 9.5:
  • Focus: 2.75 (DoF is at 2.64BU)
  • Virtual planes: 2.5-5BU (7 if not blocked by bushes)
  • Separation 0.050BU (slightly lower because things are so up-close)
  • Fov target: 18.18, actual: 19.194
  • Renderwidth: 4227
  • Cropping Left: 227-4226
  • Cropping Right: 0-3999
  • Frames: 1-167.5 (1-400)
  • xSize on disk: ?

Notes:
1) 2 of 2 defocus node needs to be decreased
2) 3 of 3 blur nodes need to be changed
3) Camera is 09_05

A Scene 9.7:
  • Focus: 4.2BU
  • Virtual planes: 3.5-15BU
  • Separation 0.050BU (smaller due to close-up)
  • Fov target: 18.18, actual: 18.846
  • Renderwidth: 4149
  • Cropping Left: 149-4148
  • Cropping Right: 0-3999
  • Frames: 185-360 (1-400)
  • xSize on disk: ?

Notes:
1) Camera is 09_07
2) Nodes are as for 09_05

Critique: Background is very flat
Resolution: Try to make it less blurred so that it doesn't stand out as much
25, 18, 110

#71 Updated by jbk over 6 years ago

A Scene 9.6:
  • Focus: 2.7
  • Virtual planes: 2-17BU
  • Separation 0.048BU (slightly lower because things are so up-close)
  • Fov target: 32.44, actual: 33.376
  • Renderwidth: 4122
  • Cropping Left: 122-4121
  • Cropping Right: 0-3999
  • Frames: 1-120
  • xSize on disk: ?

Notes:
1) 2 of 2 defocus node needs to be decreased
2) 3 of 3 blur nodes need to be changed

Critique: Good

#72 Updated by jbk over 6 years ago

A Scene 9.8:
  • Focus: 2.65
  • Virtual planes: 1.5-22BU
  • Separation 0.050BU (slightly lower because things are so up-close)
  • Fov target: 49.13, actual: 50.03
  • Renderwidth: 4083
  • Cropping Left: 83-4082
  • Cropping Right: 0-3999
  • Frames: 60-150
  • xSize on disk: ?

Notes:
1) 3 of 3 defocus node needs to be decreased
2) 3 of 3 blur nodes need to be changed

Critique: Weird light in the corner, no 3D effect whatsoever, blurred, out of focus bg
Resolution: Move focus slightly behind arrow to let it stand out a bit more. Deblur the background even more - also nodes that are hard to calculate. Decrease motion-blur on arrow and on vines. The weird light is part of the scene.

  • Focus: 2.8 (slightly behind arrow)
  • Virtual planes: 1.5-22BU
  • Separation 0.055BU
  • Fov target: 49.13, actual: 50.062
  • Renderwidth: 4086
  • Cropping Left: 86-4085
  • Cropping Right: 0-3999
  • Frames: 60-150 (1-158)
  • xSize on disk: ?

Notes:
1) Decrease matte blur to 16
2) Decrease background defocus zScale to 16
3) Increase the fStop on tree and foreground defocus to 80
4) Decrease blurFac on motionblur node to 0.2

Critique: Everything is a lot better except the small branch in front which was better on the old version.
Resolution: None, the branch is chained to the rest of the scene in the DoF nodes. Since everything else is better this will be the final version.

#73 Updated by jbk over 6 years ago

A Scene 9.9:
  • Focus: 1.1
  • Virtual planes: 0.75-22BU
  • Separation 0.035BU (low because things are so up-close)
  • Fov target: 54.94, actual: 56.359
  • Renderwidth: 4122
  • Cropping Left: 122-4121
  • Cropping Right: 0-3999
  • Frames: 1-638 (1-695)
  • xSize on disk: ?

Notes:
1) 3 of 3 defocus node needs to be decreased
2) 2 of 2 blur nodes need to be changed
3) We can't quite get the 3D effect we want here (nearby in the start, follow log in the end)

Critique: Rodents are nice, background a little flat
Critique (anim): Background collapses in the middle of the scene. Foreground cam should have rotated with it.

On origCam: Clear parent. Note down new location. Write difference into IPO curves.

#74 Updated by jbk over 6 years ago

A Scene 9.10:
  • Focus: 1.1
  • Virtual planes: 0.88-3.5BU
  • Separation 0.030BU (low because of Rinky being close)
  • Fov target: 32.44, actual: 33.872
  • Renderwidth: 4187
  • Cropping Left: 187-3186
  • Cropping Right: 0-3999
  • Frames: 1-152.5 (1-153)
  • xSize on disk: ?

Notes:
1) 0 of 0 defocus node needs to be decreased
2) 2 of 2 blur nodes need to be changed

Critique: The background is a little flat

#75 Updated by jbk over 6 years ago

-- MISSING --
A Scene 9.11 and 9.12:
Lost in the jungle somewhere probably.

#76 Updated by jbk over 6 years ago

A Scene 9.13:
  • Focus: 1.2
  • Virtual planes: 0.3-10BU :: 0.3 (close log), 1 nut, 1.2 Rinky, 2 (start log), 10+ background
  • Separation 0.040BU (low because of Rinky being close, and going through camera)
  • Fov target: 54.94, actual: 56.429
  • Renderwidth: 4128
  • Cropping Left: 128-4127
  • Cropping Right: 0-3999
  • Frames: 37.5-207.5 (1-208)
  • xSize on disk: ?

Notes:
1) 2 of 2 defocus node needs to be decreased
2) 2 of 2 blur nodes need to be changed
3) Rinky goes through the camera - this is going to be odd in 3D
4) Rinky goes through the log. Pose->CTRILroot->Pelvis->constraint and AcornXL->Oblpo.016 + show constraint

#77 Updated by jbk over 6 years ago

-- MISSING --
A Scene 10.1:
Gone by the wind

#78 Updated by jbk over 6 years ago

-- Unfinished --
A Scene 10.2, 10.4:
  • Focus: 3.9BU (ground in front of rodent)
  • Virtual planes: 2-31BU
  • Separation 0.027BU (smaller separation in an attempt to fix foreground/depth issues)
  • Fov target: 39.15, actual: 39.499
  • Renderwidth: 4039
  • Cropping Left: 39-4038
  • Cropping Right: 0-3999
  • Frames: 1-2242.5 (1-2243)
  • xSize on disk: ?

Notes:
1) Rig issues on rabbit
2) Foreground is very close and causes issues with focus
3) 3 blur nodes need to be increased since they are not relative

#79 Updated by jbk over 6 years ago

A Scene 10.3:
  • Focus: 80BU
  • Virtual planes: 24-160BU
  • Separation 0.180BU (overdoing it a bit to get a slight effect despite the large distances)
  • Fov target: 35.49, actual: 35.606
  • Renderwidth: 4014
  • Cropping Left: 14-4013
  • Cropping Right: 0-3999
  • Frames: 20-177.5 (20-178)
  • xSize on disk: ?

Notes:
1) No faulty blur nodes

Critique: Foreground messes up the whole thing.
Resolution: Move focus close to foreground and let everything else be at a distance.

A Scene 10.3 2nd try:
  • Focus:2.6BU
  • Virtual planes: 2.4-200BU
  • Separation 0.01BU (not overdoing it to get the idea of large distances)
  • Fov target: 35.49, actual: 35.689
  • Renderwidth: 4024
  • Cropping Left: 24-4023
  • Cropping Right: 0-3999
  • Frames: 20-177.5 (20-178)
  • xSize on disk: ?

Critique: Background seems flat now
Resolution: Remove foreground and render as first attempt.

Rendered

#80 Updated by jbk over 6 years ago

A Scene 11.1:
  • Focus: 4.6
  • Virtual planes: 3.2-20BU :: 3.2 fern, 4.6 Frank, 6.5 tree, 20BU background
  • Separation 0.061BU
  • Fov target: 22.62, actual: 23.352
  • Renderwidth: 4133
  • Cropping Left: 133-4132
  • Cropping Right: 0-3999
  • Frames: 1-170
  • xSize on disk: ?

Notes:
1) 2 of 2 defocus node needs to be decreased
2) 3 of 3 blur nodes need to be changed

#81 Updated by jbk over 6 years ago

A Scene 11.2:
  • Focus: 2.8 BU
  • Virtual planes: 2.3-55BU
  • Separation 0.048BU
  • Fov target: 35.04, actual: 35.914
  • Renderwidth: 4107
  • Cropping Left: 107-4106
  • Cropping Right: 0-3999
  • Frames: 1-577.5 (1-578)
  • xSize on disk: ?

Notes:
1) 2 of 2 defocus node needs to be decreased
2) 1 of 1 blur nodes need to be changed

#82 Updated by jbk over 6 years ago

A Scene 11.3:
  • Focus: 2.75 (just at the feet of Frank)
  • Virtual planes: 2-55 BU
  • Separation 0.040BU (smaller due to big distance difference)
  • Fov target: 35.04, actual: 35.791
  • Renderwidth: 4092
  • Cropping Left: 92-4091
  • Cropping Right: 0-3999
  • Frames: 1-102.5 (1-103)
  • xSize on disk: ?

Notes:
1) 0 of 0 defocus node needs to be decreased
2) 3 of 3 blur nodes need to be changed

Critique: Background slitghly flat

#83 Updated by jbk over 6 years ago

A Scene 11.4:
  • Focus: 11 (A bit closer than the bunny to signal that it is far away)
  • Virtual planes: 5.5-20 BU
  • Separation 0.090BU (higher because things are far away)
  • Fov target: 65.24, actual: 65.576
  • Renderwidth: 4026
  • Cropping Left: 26-4025
  • Cropping Right: 0-3999
  • Frames: 1-120
  • xSize on disk: ?

Notes:
1) 1 of 1 defocus node needs to be decreased
2) 1 of 1 blur nodes need to be changed

Critique: Depth is quite fine, there is some issue with the front leaves - possibly related to red/cyan glasses

#84 Updated by jbk over 6 years ago

A Scene 11.5:
  • Focus: 2.6
  • Virtual planes: 2.4-3.3 BU
  • Separation 0.065BU
  • Fov target: 18.18, actual: 19.577
  • Renderwidth: 4313
  • Cropping Left: 313-4312
  • Cropping Right: 0-3999
  • Frames: 127.5-222.5 (1-223)
  • xSize on disk: ?

Notes:
1) 0 of 0 defocus node needs to be decreased
2) 1 of 1 blur nodes need to be changed

#85 Updated by jbk over 6 years ago

A Scene 11.6:
  • Focus: 3 BU
  • Virtual planes: 2.66-80 BU
  • Separation 0.025 (low because of short cut, short distance)
  • Fov target: 25.75, actual: 26.204
  • Renderwidth: 4073
  • Cropping Left: 73-4072
  • Cropping Right: 0-3999
  • Frames: 1-170
  • xSize on disk: ?

Notes:
1) 0 of 0 defocus node needs to be decreased
2) 3 of 3 blur nodes need to be changed

Critique: Very flat - no depth feeling
Resolution: Decrease matte blur to 28 and background to 22

#86 Updated by jbk over 6 years ago

A Scene 11.7:
  • Focus: 3.1 BU
  • Virtual planes: 2.65-55 BU
  • Separation 0.025 (low because of short cut, short distance)
  • Fov target: 25.75, actual: 26.191
  • Renderwidth: 4071
  • Cropping Left: 71-4070
  • Cropping Right: 0-3999
  • Frames: 1-22.5 (1-23)
  • xSize on disk: ?

Notes:
1) 0 of 0 defocus node needs to be decreased
2) 3 of 3 blur nodes need to be changed
3) Camera is not properly linked into the "comp" scene

Critique: Trees and Frank are better than on first attempt of 11.6 (the previous scene)

#87 Updated by jbk over 6 years ago

A Scene 11.8:
  • Focus: 5 (up from 4.8BU)
  • Virtual planes: 4.3-6.9-inf/matte
  • Separation 0.041BU
  • Fov target: 19.94, actual: 20.398
  • Renderwidth: 4093
  • Cropping Left: 93-4092
  • Cropping Right: 0-3999
  • Frames: 1-22.5 (1-23)
  • xSize on disk: ?

Notes:
1) Blur needs to be increased on 3 nodes since it is not relative
2) No defocus nodes

Critique: Background seems flat

#88 Updated by jbk over 6 years ago

A Scene 11.9:
  • Focus:2.9BU (while standing)
  • Virtual planes: 1.36 (while flying) - 4.6 (branch behind Frank when standing) - 100 (inf/matte)
  • Separation 0.030BU (Smaller because Frank gets very close)
  • Fov target: 35.49, actual: 36.029
  • Renderwidth: 4065
  • Cropping Left: 65-4064
  • Cropping Right: 0-3999
  • Frames: 1-315
  • xSize on disk: ?

Notes:
1) 2 of 2 blurs need to be increased since it is not relative
2) No defocus nodes

#89 Updated by jbk over 6 years ago

A Scene 11.10:
  • Focus:2.2BU
  • Virtual planes: 1.9 (face) - 13.1 (Frank flying) - inf (matte)
  • Separation 0.038BU (reverse treewatcher issue)
  • Fov target: 49.13, actual: 49.955
  • Renderwidth: 4076
  • Cropping Left: 76-4075
  • Cropping Right: 0-3999
  • Frames: 1-190
  • xSize on disk: ?

Notes:
1) 2 of 2 blurs needs to be increased since it is not relative
2) No defocus

#90 Updated by jbk over 6 years ago

A Scene 11.11:
  • Focus:2.5BU
  • Virtual planes: 2.4-100 (inf/matte)
  • Separation 0.015BU (squirrel view)
  • Fov target: 25.63, actual: 25.955
  • Renderwidth: 4053
  • Cropping Left: 53-4052
  • Cropping Right: 0-3999
  • Frames: 1-137.5 (1-138)
  • xSize on disk: ?

Notes:
1) Blur needs to be increased on 1 node since it is not relative

Critique: Hard to judge. Appears flat.

Rendered

#91 Updated by jbk over 6 years ago

A Scene 12.1:
  • Focus:1.3BU (1.2 according to DoF)
  • Virtual planes: 0.8BU (Frank closeup) - 3.7 (Frank flying in) - 6.7 (tree top) - inf (matte)
  • Separation 0.032BU (frog view)
  • Fov target: 65.39, actual: 66.468
  • Renderwidth: 4083
  • Cropping Left: 83-4082
  • Cropping Right: 0-3999
  • Frames: 1-102.5 (1-103)
  • xSize on disk: ?

Notes:
1) 1 of 3 defocus nodes must be fixed
2) 1 of 1 blur nodes need to be increased because it is not relative

#92 Updated by jbk over 6 years ago

A Scene 12.2:
  • Focus: 3.5BU (or from 4BU to 0.4BU fading)
  • Virtual planes: 0.5 (peach near) - 1.8 (tree near) - 4 (Frank, peach far) - 9BU (tree top)
  • Separation 0.038BU (frog view)
  • Fov target: 49.13, actual: 49.653
  • Renderwidth: 4048 (or try higher, to fix focus?)
  • Cropping Left: 48-4047
  • Cropping Right: 0-3999
  • Frames: 112.5-350 (110-500)
  • xSize on disk: ?

Notes:
1) 1 blur node that need
2) 1 of 4 (linked) defocus nodes needs to be fixed
3) Sliding size!

#93 Updated by jbk over 6 years ago

A Scene 12.3:
  • Focus:3.75BU
  • Virtual planes: 3BU (Frank jumping) - 5.7BU (tree) - inf (Matte)
  • Separation 0.05BU (smaller otherwise the matte would get really high displacement)
  • Fov target: 22.62, actual: 23.357
  • Renderwidth: 4134
  • Cropping Left: 134-4133
  • Cropping Right: 0-3999
  • Frames: 362.5-432.5 (362-450)
  • xSize on disk: ?

Notes:
1) 1 of 1 blur nodes need to be increased due to not being relative
2) 1 of 2 Defocus nodes need to be fixed

Critique: Background is very blurry, the nearby tree is disturbing somehow
Resolution: Make background less blurry by decreasing defocus to 120

#94 Updated by jbk over 6 years ago

A Scene 12.4:
  • Focus:1.7BU (or 2BU)
  • Virtual planes: 1-10BU
  • Separation 0.02BU (frog view)
  • Fov target: 49.13, actual: 49.686
  • Renderwidth: 4051
  • Cropping Left: 51-4050
  • Cropping Right: 0-3999
  • Frames: 1-162.5 (1-163)
  • xSize on disk: ?

Notes:
1) No blur nodes
2) Matte must be scaled

Critique: Background seems slightly flat-ish
Resolution: None, it is flat/matte

Rendered

#95 Updated by jbk over 6 years ago

A Scene 12.5 (linux):
  • Focus:1.4BU (or 2BU)
  • Virtual planes: 0.5-7BU
  • Separation 0.025BU (frog view)
  • Fov target: 90, actual: 90.513
  • Renderwidth: 4036
  • Cropping Left: 36-4035
  • Cropping Right: 0-3999
  • Frames: 12.5-50 (1-150)
  • xSize on disk: ?

Notes:
1) No blur nodes
2) Peach is impaled
3) Physics on leaves
4) Leaves are in wrong renderplane, move to 2

#96 Updated by jbk over 6 years ago

A Scene 12.6:
  • Focus:1.1BU
  • Virtual planes: 1-35BU
  • Separation 0.020BU (frog view)
  • Fov target: 67.38, actual: 68.104
  • Renderwidth: 4055
  • Cropping Left: 55-4054
  • Cropping Right: 0-3999
  • Frames: 17.5-85 (1-100)
  • xSize on disk: ?

Notes:
1) No blur nodes

Critique: Leaves completely mess up the image (possibly due to the red/cyan presentation media - will retry RFC at first real 3D presentation). Also the front spike should be in focus.
Resolution: Move focus forward to avoid clipping of spikes

A Scene 12.6 2nd try:
  • Focus:0.7BU
  • Virtual planes: 0.68-35BU
  • Separation 0.010BU (frog view+less stereo)
  • Fov target: 67.38, actual: 67.947
  • Renderwidth: 4043
  • Cropping Left: 43-4042
  • Cropping Right: 0-3999
  • Frames: 17.5-85 (1-100)
  • xSize on disk: ?

Critique: Much better, more pleasant.

Rendered

#97 Updated by jbk over 6 years ago

A Scene 12.7:
  • Focus:4BU (dof at 7BU)
  • Virtual planes: 2-58BU
  • Separation 0.052BU
  • Fov target: 49.13, actual: 49.75
  • Renderwidth: 4057
  • Cropping Left: 57-4056
  • Cropping Right: 0-3999
  • Frames: 52.5-197.5 (1-200)
  • xSize on disk: ?

Notes:
1) No blur nodes
2) Physics on leaves
3) IPOs on dupliframes (the spikes) do not scale properly with time. The IPOs need to be scaled for 3 instances (in the spike_animation scene) and the offsets need to be set on each dupligroup (round things in the set scene) from top to bottom:
66 -> 165
48 -> 120
52 -> 130
60 -> 150
34 -> 85
42 -> 105
28 -> 70
21 -> 52
5) Baking is broken. To fix:
All systems need to be baked from frame 1.
a) F7: Disable the anim time offset (OfsEdit, OfsParent, AddPar all off), timeoffset = 0
b) F7: leafs: Make single user. Set the Particle System start = parent-7, end = parent+5, life = 250
c) F7: dirt: Make single user. Set the Particle System start = parent-7, end = parent
d) Bake it for the entire scene length
4) Physics is broken. Disable and then enable collision on "phys" and "phys.001". Enable kill
4) (may not be required?) Leaf and dirt nodes are not on the collidable layers. Find them and add them to layer 2+3

Critique: Looks alright

#98 Updated by jbk over 6 years ago

A Scene 12.8, 12.11, 12.13:
  • Focus:1.5BU
  • Virtual planes: 1.2-15BU
  • Separation 0.020BU (squirrel view)
  • Fov target: 56.14, actual: 56.738
  • Renderwidth: 4050
  • Cropping Left: 50-4039
  • Cropping Right: 0-3999
  • Frames: 1-802.5 (1-950)
  • xSize on disk: ?

Notes:
1) Blur needs to be increased on 2 nodes since they are not relative
2) Set,comp,matte do not agree on scene length

Critique: This shot feels weird (could be a red/cyan issue due to colours)

Rendered

#99 Updated by jbk over 6 years ago

A Scene 12.9:
  • Focus:40 BU (rabbit)
  • Virtual planes: 10 (trees) - 65BU
  • Separation 0.100BU (everything is far away)
  • Fov target: 49.13, actual: 49.253
  • Renderwidth: 4011
  • Cropping Left: 11-4010
  • Cropping Right: 0-3999
  • Frames: 1-65
  • xSize on disk: ?

Notes:
1) 1 blur node
2) 1 of 2 defocus nodes
3) Camera 09 must be active

A Scene 12.10:
  • Focus:16.1BU (rabbit)
  • Virtual planes: 15.3 (Rabbit close) - 17BU (rabbit far) - 30 (stones in BG)
  • Separation 0.065BU
  • Fov target: 7.32, actual: 7.548
  • Renderwidth: 4123
  • Cropping Left: 123-4122
  • Cropping Right: 0-3999
  • Frames: 77.5-182.5 (1-225)
  • xSize on disk: ?

Notes:
1) Same
2) Same
3) Camera 10 must be active

Critique: Background is quite blurred which makes it hard to focus
Resolution: Make it less blurred by decreasing defocus to 127.99 with maxblur set to 5

#100 Updated by jbk over 6 years ago

A Scene 12.12 (Linux):
  • Focus: 10BU (Between Frank and the ground)
  • Virtual planes: 6BU (Frank flying) - 17BU (ground close) - 19BU (ground when far away)
  • Separation 0.067BU
  • Fov target: 29.86, actual: 32.219
  • Renderwidth: 4050
  • Cropping Left: 50-4049
  • Cropping Right: 0-3999
  • Frames: 252.5-425 (125-612)
  • xSize on disk: ?

Notes:
1) 1 blur node
2) 0 defocus nodes
3) Physics on leaves
3) Time doesn't scale properly for dupli gorups. Animation time offsets need to be set on each dupligroup parent (round things in the set scene, the top "empty"s only) from start to end (30 systems that each has subgroups):
51 -> 127.5
57.76 -> 144.4
60.61 -> 151.525
62.21 -> 155.525
76.89 -> 190
80.95 -> 202.375
88.79 -> 229.975
89.30 -> 222.5
104.35 -> 260.875
105.41 -> 263.525
106.84 -> 267.1
112.61 -> 281.525
133.06 -> 332.65
131.90 -> 329.75
136.20 -> 340.5
142.17 -> 355.425
143.40 -> 358.5
159.91 -> 399.775
158.16 -> 395.4
170.26 -> 425.65
169.26 -> 423.15
178.85 -> 447.125
186.24 -> 465.6
196.01 -> 490.025
198.56 -> 496.4
204.10 -> 510.25
208.90 -> 522.25
217.07 -> 542.675
225.82 -> 564.55
225.84 -> 564.60

4) Physics is broken. Disable and then enable collision on "groundmesh_defl". Enable kill
4) (may not be required?) Leaf and dirt nodes are not on the collidable layers. Find them and add them to layer 2+3

5) Baking is broken. To fix:
All particle launcher systems need to be baked from frame 1.
a) F7: Disable the anim time offset (OfsEdit, OfsParent, AddPar all off), timeoffset = 0
b) F7: leafs: Make single user. Set the Particle System start = parent-7, end = parent+5, life = 650, bake 650
c) F7: dirt: Make single user. Set the Particle System start = parent-7, end = parent, bake 650
d) Bake it for the entire scene length (a, ctrl+b)

6) Camera not properly linked with compositing scene. Instead linked with empty node in scene. Has empty ipo data that needs to be cleared before loading in 3D data.

#101 Updated by jbk over 6 years ago

-- Unfinished --
A Scene 12.13: (again? what about 8-11-13?)

#102 Updated by jbk over 6 years ago

A Scene 12.14:
  • Focus:7BU
  • Virtual planes: 2.6-60BU
  • Separation 0.058BU (eyes of Frank)
  • Fov target: 49.13, actual: 49.524
  • Renderwidth: 4036
  • Cropping Left: 36-4035
  • Cropping Right: 0-3999
  • Frames: 1-37.5 (1-38)
  • xSize on disk: ?

Notes:
1) No blur nodes

Critique: Background looks somewhat flat
Resolution: None

Rendered

#103 Updated by jbk over 6 years ago

A Scene 12.15:
  • Focus:3.5BU
  • Virtual planes: 3.4-60BU
  • Separation 0.024BU (squirrel view)
  • Fov target: 22.62, actual: 23
  • Renderwidth: 4069
  • Cropping Left: 69-4068
  • Cropping Right: 0-3999
  • Frames: 1-265
  • xSize on disk: ?

1) Blur needs to be increased on 1 node since it is not relative.

Critique: Feels slightly flat, but otherwise alright.
Resolution: None

Rendered

#104 Updated by jbk over 6 years ago

A Scene 12.16:
  • Focus: 14.5BU at start, 1.5BU at end
  • Virtual planes: 0.5-16BU (or inf)
  • Separation 0.01BU (reduced because of scene focus issues)
  • Fov target: 49.13, actual: 49.448
  • Renderwidth: 4029
  • Cropping Left: 29-4028
  • Cropping Right: 0-3999
  • Frames: 1-97.5 (1-98)
  • xSize on disk: ?

1) No blur nodes
2) Focus is problematic - should have followed squirrel

Critique: Hard to judge. Need motion to back it up.
Resolution: None

Rendered

#105 Updated by jbk over 6 years ago

A Scene 12.17:
  • Focus:1BU
  • Virtual planes: 0.4-1.4BU (or to 4.7BU)
  • Separation 0.010BU (eyes of Frank)
  • Fov target: 67.38 (varying), actual: around 67.776 degrees = 23.82
  • Renderwidth: 4030
  • Cropping Left: 30-4029
  • Cropping Right: 0-3999
  • Frames: 1-62.5 (1-63)
  • xSize on disk: ?

Notes:
1) No blur nodes
2) Lens IPO needs to be shifted.

Critique: Too much blur
Resolution: Reduce DOF blur from 60 to 70.

Rendered

#106 Updated by jbk over 6 years ago

-- NOT USED - See 12_18_20 --
A Scene 12.18:
  • Focus:2.3BU (slightly behind Frank)
  • Virtual planes: 1.5 (Frank falling) - 15 (Trees) - 80 (More trees)
  • Separation 0.055BU (lower to avoid background displacement)
  • Fov target: 49.13, actual: 50.267
  • Renderwidth: 4105
  • Cropping Left: 105-4104
  • Cropping Right: 0-3999
  • Frames: 1-82.5 (1-83)
  • xSize on disk: ?

Notes:
1) 5 of 5 blur nodes need to be increased because they are not relative
2) No defocus nodes
3) Not used at all, instead 12_08_20.blend

#107 Updated by jbk over 6 years ago

-- Missing --
A Scene 12.19:
Another conspiracy goes here

#108 Updated by jbk over 6 years ago

A Scene 12.18.20
  • Focus:2.6BU (slightly behind Frank when falling, spot on when down)
  • Virtual planes: 1.7 (Frank falling) - 15 (Trees) - 80 (More trees)
  • Separation 0.055BU (lower to avoid background displacement)
  • Fov target: 49.13, actual: 50.138
  • Renderwidth: 4093
  • Cropping Left: 93-4092
  • Cropping Right: 0-3999
  • Frames: 1-512.5 (1-600)
  • xSize on disk: ?

Notes:
1) 2 of 5 blur nodes need to be increased because they are not relative
2) 1 defocus node
3) Frank is child to the camera during first part of the scene! Copy the cam into each scene and use the copies instead of parenting it.
4) Motion blur (time node) is not scaled to fit scene time - goes from 39-44 should be 97.5-110

Critique: Background is a bit blurred around where Frank is.
Resolution: Decrease defocus to 90, decrease matte to 18

-- NOT USED --
A Scene 12.20:

#109 Updated by jbk over 6 years ago

A Scene 12.21a:
  • Focus:6.2 (up from 5.86BU from DoF to avoid bacground displacement)
  • Virtual planes: 5.2 (Shoulder) - inf
  • Separation 0.050BU (lower to avoid background displacement)
  • Fov target: 20.97, actual: 21.414
  • Renderwidth: 4087
  • Cropping Left: 87-4086
  • Cropping Right: 0-3999
  • Frames: 1-550 (1-550)
  • xSize on disk: ?

Notes:
1) 1 of 1 blur nodes need to be increased because they are not relative
2) 1 of 2 defocus nodes need to be fixed
3) Cam 1 is active
4) Spine and root constraints need fixing (show armature layers first)

Critique: Background is blurry. Matte is less blurred than the background(? - confirmed)
Resolution: Decrease defocus to 127.99, maxblur 10. Matte increase zScale to 30

A Scene 12.21b:
  • Focus:3.5 (up from 3.3BU from DoF to avoid bacground displacement)
  • Virtual planes: 2.8 (Shoulder) - inf
  • Separation 0.028BU (lower to avoid background displacement)
  • Fov target: 20.97, actual: 21.409
  • Renderwidth: 4086
  • Cropping Left: 86-4085
  • Cropping Right: 0-3999
  • Frames: 395-550 (310-550)
  • xSize on disk: ?

Notes:
Same as (a)
3) Cam 2 is active

Critique: Background is blurry. Matte is less blurred than the background(? - confirmed)
Resolution: Decrease defocus to 127.99, maxblur 20. Matte increase zScale to 30

#110 Updated by jbk over 6 years ago

A Scene 13.1:
  • Focus:37BU
  • Virtual planes: 15-100BU
  • Separation 0.120BU (hyperstereo for the depth)
  • Fov target: 35.49, actual: 35.656
  • Renderwidth: 4020
  • Cropping Left: 20-4019
  • Cropping Right: 0-3999
  • Frames: 1-277.5 (1-278)
  • xSize on disk: ?

Notes:
1) Blur needs to be changed on 1 node because it is not relative
2) Scene is flipped!
3) More than usual memory required 6.5G

#111 Updated by jbk over 6 years ago

A Scene 13.2:
  • Focus:9.5BU
  • Virtual planes: 8.5-100BU
  • Separation 0.040BU (Trying to avoid stereo issues for the tree which is quite near)
  • Fov target: 22.62, actual: 22.851
  • Renderwidth: 4042
  • Cropping Left: 42-4041
  • Cropping Right: 0-3999
  • Frames: 1-327.5 (1-328)
  • xSize on disk: ?

Notes:
1) No blur nodes
2) More than usual memory required 7.7G

#112 Updated by jbk over 6 years ago

  • % Done changed from 10 to 20
A Scene 13.3:
  • Focus: 1.9BU
  • Virtual planes: 1.55 (nose) - inf (Matte)
  • Separation 0.020BU (really close up)
  • Fov target: 22.62, actual: 23.198
  • Renderwidth: 4105
  • Cropping Left: 105-4104
  • Cropping Right: 0-3999
  • Frames: 1-92.5 (1-93)
  • xSize on disk: ?

Notes:
1) Matte must be included and scaled
2) 1 of 1 blur node needs to be increased to match resolution

#113 Updated by jbk over 6 years ago

-- NOT USED --
A Scene 13.8:
Not rendered, just use the below

A Scene 13.4:
  • Focus: 6.1BU
  • Virtual planes: 4.1 (butterfly) - inf (Matte)
  • Separation 0.06BU
  • Fov target: 22.62, actual: 23.159
  • Renderwidth: 4098
  • Cropping Left: 98-4097
  • Cropping Right: 0-3999
  • Frames: 1-437.5 (1-675)
  • xSize on disk: ?

Notes:
1) 1 of 1 blur node needs to be increased to match resolution
2) 1 of 1 defocus node
3) Odd box during wipe?

Critique: Something odd about the colours - especially around the butterfly (may be related to red-cyan issues). Not super good, flat background otherwise fine.
Resolution: Suspecting that stereo-limit has been hit on farplane. Move focus slightly closer to rabbit's head. Slightly decrease 3D effect as a consequence. Decrease defocus to 127.5 maxblur 4.5, blur to 25.

  • Focus: 5.7BU
  • Virtual planes: 4.1 (butterfly) - 100 (Matte)
  • Separation 0.044BU
  • Fov target: 22.62, actual: 23.044
  • Renderwidth: 4077
  • Cropping Left: 77-4076
  • Cropping Right: 0-3999
  • Frames: 1-437.5 (1-675)

Critique: Although the background is now easier to look at the focus selection was better on the old version. Still this may be related to red-cyan stuff.
Resolution: Combine previous attempts. Low-blur background from version 2 with the focus selection of version 1.

#114 Updated by jbk over 6 years ago

A Scene 13.5:
  • Focus:1BU
  • Virtual planes: 0.9-1.4
  • Separation 0.010BU (squirrel view, closeup)
  • Fov target: 15.19, actual: 15.752
  • Renderwidth: 4150
  • Cropping Left: 150-4149
  • Cropping Right: 0-3999
  • Frames: 1-87.5 (1-88)
  • xSize on disk: ?

Notes:
1) Blur needs to be increased on 1 node as it is not relative.

Critique: Works alright

Rendered

#115 Updated by jbk over 6 years ago

A Scene 13.6:
  • Focus:10BU
  • Virtual planes: 7-100
  • Separation 0.050BU (squirrel view, closeup)
  • Fov target: 15.19, actual: 15.471
  • Renderwidth: 4075
  • Cropping Left: 75-4074
  • Cropping Right: 0-3999
  • Frames: 1-130
  • xSize on disk: ?

Notes:
1) No blur nodes

Critique: Works alright but slightly flat. Could come out of the screen more.
Resolution: none

Rendered

#116 Updated by jbk over 6 years ago

A Scene 13.7:
  • Focus:19.45BU
  • Virtual planes: 5.2-32
  • Separation 0.112BU (hyperstereo because of distance)
  • Fov target: 43.60, actual: 43.889
  • Renderwidth: 4029
  • Cropping Left: 29-4028
  • Cropping Right: 0-3999
  • xFrames: 1-147.5 (1-148)
  • xSize on disk: ?

Notes:
1) 2 of 2 blurs
2) 1 of 2 linked DoFs

#117 Updated by jbk over 6 years ago

-- Unfinished --
A Scene 13.9:
  • Focus:8.96BU
  • Virtual planes: 8.2-9 (to inf)
  • Separation 0.065BU
  • Fov target: 14.03, actual: 14.443
  • Renderwidth: 4118
  • Cropping Left: 118-4117
  • Cropping Right: 0-3999
  • Frames: 1-960
  • xSize on disk: ?

Notes:
1) Issues with bird rig in 2.49b
2) 1 Blur node needs to be increased because it is not relative to screen size

Critique: Looks very flat. Sky background looks odd.

#118 Updated by jbk over 5 years ago

  • % Done changed from 20 to 30
A Preview Scene
  • Focus: 9
  • Virtual planes: 7 - 12.5
  • Separation 0.240BU
  • Fov target: 49.13, actual: 50.395
  • Renderwidth: 4117
  • Cropping Left: 117-4116
  • Cropping Right: 0-3999
  • Frames: 1-250

#119 Updated by jbk over 5 years ago

  • % Done changed from 30 to 40
-- Unfinished --
A Scene 13.10 (credits):
  • xFocus:8.96BU
  • xVirtual planes: 8.2-9 (to inf)
  • xSeparation 0.065BU
  • xFov target: 14.03, actual: 14.443
  • xRenderwidth: 4118
  • xCropping Left: 118-4117
  • xCropping Right: 0-3999
  • xFrames: 1-960
  • xSize on disk: ?

Notes:

#120 Updated by jbk about 4 years ago

  • % Done changed from 40 to 80

Most scenes have been prepared now - only need to get the credits sequence fully sorted out and possibly add a version-specific intro-still for the title screen.

#121 Updated by jbk over 3 years ago

  • Status changed from New to Closed
  • % Done changed from 80 to 100

All scenes done, movie has been released, closing issue.

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