Feature #21
Feature #18: Texture and model libraries
Validate that libraries work with the core
| Status: | New | Start: | 04/03/2010 | ||
|---|---|---|---|---|---|
| Priority: | Normal | Due date: | |||
| Assigned to: | jbk | % Done: | 30% |
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| Category: | Core | ||||
| Target version: | v0.3s - Sunflower | Estimated time: | 25.00 hours |
Description
The core has functionality to handle libraries it should be enabled and tested.
Related issues
| related to Renderfarming.net - BURP - Feature #69: Support for per-frame input files | New | 06/19/2010 |
History
Updated by jbk 3 months ago
- % Done changed from 0 to 10
- Creation: Not tested yet
- Checks: No support
- Admin accept: No support
- Submit for BOINC: Some support, this will have to be divided into two cases:
- Copy-and-use: Libraries that are directly copied into (a possible subdir of) the rendering directory and used from there. This should work with the current clients and should serve well as a test-case for the rest of the features.
- Unpack: Libraries that must be unpacked into (a possible subdir of) the rendering directory and used from there
BOINC supports the first but we will have to provide support for the latter through Glue (and hence an extension of the core submit script).
- Can we use openname with copy in the file struct to have boinc move files into subdirs?
- The core must use the session-specific name for the copied file
Updated by jbk 2 months ago
- Assigned to set to jbk
- % Done changed from 10 to 20
Idea: Instead of using a setup file for the files that need to be unpacked they could simply be given good reference names (i.e. unzip0 1 2 etc.)
Updated by jbk about 1 month ago
- % Done changed from 20 to 30
- Estimated time changed from 5.00 to 25.00
Copy-and-use texture linking is being tested with no paths in session 1042.
The core must use the session-specific name for the copied file
This is taken care of.